# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 # Zenith Attributes Information # This file contains configurable data for each attribute. # The names of each category correspond to the registry names of every loaded attribute. "minecraft:generic" { knockback_resistance { B:Modifiable=true B:"Shows in Menu"=true } max_health { B:Modifiable=true B:"Shows in Menu"=true } movement_speed { B:Modifiable=true B:"Shows in Menu"=true } luck { B:Modifiable=true B:"Shows in Menu"=true } armor { B:Modifiable=true B:"Shows in Menu"=true } attack_damage { B:Modifiable=true B:"Shows in Menu"=true } attack_speed { B:Modifiable=true B:"Shows in Menu"=true } armor_toughness { B:Modifiable=true B:"Shows in Menu"=true } attack_knockback { B:Modifiable=true B:"Shows in Menu"=true } } "betterend:generic" { blindness_resistance { B:Modifiable=true B:"Shows in Menu"=true } } "thermoo:generic" { min_temperature { B:Modifiable=true B:"Shows in Menu"=true } heat_resistance { B:Modifiable=true B:"Shows in Menu"=true } frost_resistance { B:Modifiable=true B:"Shows in Menu"=true } max_temperature { B:Modifiable=true B:"Shows in Menu"=true } } "puffish_skills:player" { stamina { B:Modifiable=true B:"Shows in Menu"=true } melee_damage { B:Modifiable=true B:"Shows in Menu"=true } ranged_damage { B:Modifiable=true B:"Shows in Menu"=true } fortune { B:Modifiable=true B:"Shows in Menu"=true } healing { B:Modifiable=true B:"Shows in Menu"=true } jump { B:Modifiable=true B:"Shows in Menu"=true } resistance { B:Modifiable=true B:"Shows in Menu"=true } mining_speed { B:Modifiable=true B:"Shows in Menu"=true } sprinting_speed { B:Modifiable=true B:"Shows in Menu"=true } knockback { B:Modifiable=true B:"Shows in Menu"=true } } additionalentityattributes { critical_bonus_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } magic_protection { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } lava_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dropped_experience { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } bonus_rare_loot_rolls { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } water_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } lava_visibility { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } water_visibility { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } bonus_loot_count_rolls { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dig_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } lung_capacity { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } puffish_skills { player { knockback { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } sprinting_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } ranged_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } healing { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } stamina { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } mining_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } fortune { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } jump { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } melee_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } } spell_power { healing { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } lightning { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } fire { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } frost { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } arcane { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } soul { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } haste { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } minecraft { generic { attack_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } armor { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } luck { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } knockback_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } armor_toughness { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } attack_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } attack_knockback { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } movement_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } max_health { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } estrogen { dash_level { B:Modifiable=true B:"Shows in Menu"=false } current_dashes { B:Modifiable=true B:"Shows in Menu"=false } boob_growing_start_time { B:Modifiable=true B:"Shows in Menu"=false } boob_initial_size { B:Modifiable=true B:"Shows in Menu"=false } } } zenith_attributes { ghost_health { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } draw_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } mining_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } prot_shred { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } armor_shred { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } overheal { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } elytra_flight { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } creative_flight { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } healing_received { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } armor_pierce { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } current_hp_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } fire_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } prot_pierce { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } cold_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dodge_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } crit_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } life_steal { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } arrow_velocity { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } thermoo { generic { frost_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } min_temperature { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } max_temperature { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } heat_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } } obscure_api { penetration { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } resilience { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_damage { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } healing_power { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } regeneration { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } accuracy { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } parry { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } magic_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } critical_hit { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dodge { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } porting_lib { entity_gravity { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } swim_speed { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } step_height_addition { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } reach-entity-attributes { reach { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } attack_range { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } stepheightentityattribute { stepheight { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } combatroll { distance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } recharge { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } count { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } eldritch_end { corruption_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } corruption { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } mcdw { reach { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } attack_range { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } betterend { generic { blindness_resistance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } } projectile_damage { generic { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } archon { max_mana { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } spellbladenext { warding { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } convertfromfire { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } convertfromarcane { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } convertfromfrost { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } converttofrost { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } converttofire { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } converttoarcane { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } converttoheal { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } botania { pixie_spawn_chance { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } } estrogen { boob_initial_size { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } dash_level { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } boob_growing_start_time { # If this attribute can be modified with Zenith's all attribute increase gem. # Default: true B:Modifiable=true # If this attribute shows in the inventory attribute menu. # Default value is based on if the attribute is synced to the client. # This attribute is not client syncable, so changes made will not reflect in the menu even when enabled. # Default: true B:"Shows in Menu"=true } }