[general] #Turning this to false will make MFFS run without electricity or energy systems required. Great for vanilla! enableElectricity = true #Cache allows temporary data saving to decrease calculations required useCache = true #How many force field blocks can be generated per tick? Less reduces lag. # Default: 1000000 # Range: > 0 maxFFGenPerTick = 1000000 #Allow server operators to bypass Force Field biometry allowOpBiometryOverride = true #Should the interdiction matrix interact with creative players? interactCreative = true #Max custom mode field scale # Default: 200 # Range: > 0 maxCustomModeScale = 200 #Give players a copy of the MFFS guidebook when they first join a world giveGuidebookOnFirstJoin = true [balance] #The amount of generated Fortron per 1 FE # Default: 0.0025 # Range: 1.0E-5 ~ 10000.0 energyConversionRatio = 0.0025 #Fortron catalyst production multiplier # Default: 2.0 # Range: 0.0 ~ 10000.0 catalystMultiplier = 2.0 #The amount of ticks a single catalyst item lasts for # Default: 200 # Range: 1 ~ 10000 catalystBurnTime = 200 #Energy loss per tick when converting Fortron back to FE # Default: 1.0 # Range: 0.0 ~ 10000.0 backConversionEnergyLoss = 1.0 #Energy to consume when the Interdiction Matrix kills a player # Default: 0 # Range: > 0 interdictionMatrixKillEnergy = 0